This folder is for textures that go unused in the current version of Park Valley.
Some textures were used in older versions of Park Valley, or scrapped entirely but still exist in the files.

This readme will go into further detail on some of the textures used
ARCH - SRB2 the Past background | Used for the intro text | Also was a placeholder
BAK1 - Park Valley Welcome background | Used for the intro text
CLSDSGN1 - Old version of the Closed Sign
DISCOWAL - Unused texture | May have been reserved for a disco room in the Hotel?
EGOLFT - Unused hud element | Was going to used to track Egos that are left
EXPOSED - Unused texture | Yes this is real | Used as a joke for a friend
HOTELACC - Unused Texture | Was probably gonna be used for the interior somewhere?
HOTELFOO - Unused Texture | Alternate texture to the already used texture in the Hotel
HOTELLAC - Unused Texture | Was probably gonna be used for parts of the exterior?
HOTELWA2 - Unused Texture | Probably a interior texture?
OPNSTBED - Used for any area that was open to explore but still in development
SKY98 - Taken from SF94 | Was used for a dawn version of Park Valley
SKY508, SKY509, SKY510, SKY511 - Old textures for the Sky when the Master Ego was awakened | Used before the new method
TEMPORAN - Unused Texture | Used as a placeholder texture
PVEND - Unused Texture | Was going to be used when finishing the Finale Event, would replace the skybox textures, scrapped due to how many tags I would have to use.
(In lore Magenta or Pink is used when Park Valley is calm after being angry)
MAP02P - A level icon used for the night version of Park Valley 1.8
EGOCA0 - Unused EGO wearing a Santa Hat. Was gonna be used for the Christmas Event but forgot to put him in, so he just sat in the files when the winter varient dropped.

